Tag: faction

Results

  • The Black Market

    The Black Market is one of the two [[Shadar Kai]] [[factions]] found within the [[Bael Turath | City]] itself. Led by [[Mistress Zillah]] the Black Market control [[The Grand Bazaar]] and are interested in the trade of goods in and out of the city. The …

  • Cult of Orcus

    The Cult of Orcus are a fanatical group of cultist devoted to the Demon Prince of the Undead, [[Orcus]]. One thousand years ago they caused the [[Bael Turath]] to fall into the [[Shadowfel]] and unleashed an undead army against the [[Raven Queen]]. They …

  • Factions

    There are a total of eight factions involved with the [[Bael Turath | City]], four [[Outer Factions]] and four [[Inner Factions]]. The players have also started a faction known as [[The Wayfarers]]. As players complete quests for each faction their …

  • Outer Factions

    The Outer Factions are made up of different races who have come seeking to explore the [[Bael Turath | City]]. They have formed four distinct factions, each with its own village located at each of the four main gates into the City. [[The Bloodpact]] …

  • Inner Factions

    The Inner Factions are made up of those who call the [[Bael Turath | City]] home. They consist of the two [[Shadar Kai]] factions, the [[Cult of Orcus]] and and a forth faction that has yet to be found.

  • The Foreshadow

    The Foreshadow are a ruling class of Shadar Kai, led by [[Lord Nerezza]], who claim the [[Bael Turath | City]] as their own. They control the [[Imperial Palace]] and do not take kindly to strangers entering their city. It is yet unknown what their goals …

  • The Bloodpact

    The Bloodpact, descendants of the [[Bael Turath |City's]] original populous, have come to reclaim it as their own. When Bael Turoth vanished they lost not only their families and livelihoods, but also their entire culture, heritage and [[Infernomicon | …

  • The Privateers

    The Privateers are one of the two Trade Factions working outside the [[Bael Turath | City]], both of which see the return of Bael Turoth as a splendid opportunity to make a bit of coin. They call the [[Private Gate]] home. The Privateers are a …

  • The Merchant Guild

    The Merchant Guild, led by the Rakshasa [[Ravana]], are a power hungry faction, interested only in wealth and magic. Made up of Dwarves and Eladrin, the Merchant Guild were attracted to the city by the stories of powerful magical artifacts and untapped …

  • The Vanguard

    The Vanguard, the stoic remains of the Dragonborn armies, have returned to claim Bael Turoth as their own. Led by General [[Ghesh]], the Vanguard seek to strengthen their foothold in the city and move out to recapture several key strategic sites. Lately …

  • The Wayfarers

    The Wayfarers were once a faction dedicated to the peaceful exploration and mapping of [[Bael Turath]], as well as acting as guides and couriers for the other [[Factions]]. Recently they have changed direction however and have become more of a mercenary …

  • The Raven Knights

    The Raven Knights are an elite band of warriors, blessed by the [[Raven Queen]], who travel the planes hunting out the [[Cult of Orcus]]. Their [[History]] is linked closely to the City, and they have returned to once again to battle with the Cult in the …

  • Guild Strength

    As players complete quests for each of the [[Factions]] their reputation with that faction will grow. Reputation is also a good indicated of a factions Guild Strength, because with each quest completed for them, that faction get stronger. Here is a …

  • The Pact

    [[Meloch]] and [[Mistress Zillah]] would like to meet on neutral ground to discuss the alliance. They would also like an independent third party to act as a witness and mediator and to provide representation. The two factions will then discuss their …

All Tags